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The Fate/Extella LINK is slated for release on March 19th 2019. The publisher, XSEED Games, announced that the game will launch for Switch, PlayStation 4, and PS Vita in North America and a European release was also planned for the first quarter of 2019. XSEED Games stated that the game will be available in Fleeting Glory and regular physical editions. The Digital Deluxe and Standard digital editions will also be present.

Background

Fate/Extella LINK is a follow up of Fate/Extella: The Umbral Star introduced in 2017. The storyline ushers in a peaceful era into the virtual world after the end of the Holy War. Of course, the game would have a boring storyline if it follows this flow. The developer adds a twist to the game, following an attack by some annoying aggressor programs. Servant Altera and Master are enjoying a peaceful stroll when the Aggressor strikes and Servant Altera disappears. Servant Nero Claudius and her commander embark on a journey to save Altera marking the end of the peaceful days. Fate/Extella LINK picks up from here.

The Gameplay

Fate/Extella LINK introduces 10 new legendary champions to add to the roster of 16 servants in the previous title. The servants come from other Fate series and include popular heroes like Francis Drake, Scathach and Astolfo, among others. This high-speed action game has improved on the battle mechanics and its visuals for both the single and multi-player version. You will, undoubtedly, enjoy the multi-player version, which allows gamers to play against seven friends in four-on-four online battles. Also, players get to move around the camp freely depicted in the form of a medieval cathedral hanging in the sky. There you will interact with servants, build strong relations with them and engage in several missions that introduce more adventure to the story.

Design

The game is almost identical to its predecessor only that the animation and battle mechanics features have been streamlined in a bid to make the game look and play flawlessly on an online platform. However, the single-player version is somewhat repetitive hence, the introduction of the multi-player team battles, which work best on a two-player co-op mode.

The Fate/Extella LINK is slated for release on March 19th 2019. The publisher, XSEED Games, announced that the game will launch for Switch, PlayStation 4, and PS Vita in North America and a European release was also planned for the first quarter of 2019. XSEED Games stated that the game will be available in Fleeting Glory and regular physical editions. The Digital Deluxe and Standard digital editions will also be present.

Background

Fate/Extella LINK is a follow up of Fate/Extella: The Umbral Star introduced in 2017. The storyline ushers in a peaceful era into the virtual world after the end of the Holy War. Of course, the game would have a boring storyline if it follows this flow. The developer adds a twist to the game, following an attack by some annoying aggressor programs. Servant Altera and Master are enjoying a peaceful stroll when the Aggressor strikes and Servant Altera disappears. Servant Nero Claudius and her commander embark on a journey to save Altera marking the end of the peaceful days. Fate/Extella LINK picks up from here.

The Gameplay

Fate/Extella LINK introduces 10 new legendary champions to add to the roster of 16 servants in the previous title. The servants come from other Fate series and include popular heroes like Francis Drake, Scathach and Astolfo, among others. This high-speed action game has improved on the battle mechanics and its visuals for both the single and multi-player version. You will, undoubtedly, enjoy the multi-player version, which allows gamers to play against seven friends in four-on-four online battles. Also, players get to move around the camp freely depicted in the form of a medieval cathedral hanging in the sky. There you will interact with servants, build strong relations with them and engage in several missions that introduce more adventure to the story.

Design

The game is almost identical to its predecessor only that the animation and battle mechanics features have been streamlined in a bid to make the game look and play flawlessly on an online platform. However, the single-player version is somewhat repetitive hence, the introduction of the multi-player team battles, which work best on a two-player co-op mode.